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Steam Mod ID: 1222876108

Click here to access the steam workshop page and to download this mod

The aim of this mod is to bring currency to the world of Conan Exiles, to further support the theme of trading, merchants and economy. It also allows server owners and admins to place various different vendors throughout the lands to try and create a more economy based play-style. Please see below, a list of highlighted features that this mod provides:




  • Copper, Silver and Gold Dynastian Coins
  • Coins can drop from all different types of humanoid NPC’s found in-game
  • Coins can be dragged onto the hotbar and placed anywhere
  • All coins have ‘No-Ownership’ meaning they can be picked up by anybody
  • Coins can be used to purchase items from various vendors (listed below)
  • Coins have no weight, carry as many as you wish
  • Coins have lore based description in-game

   Trade Posts:

  • Tier 1, 2 and 3 Trade Posts which can be spawned in by an admin (admin only)
  • Each Trade Post buys & sells resources
  • Tier 1 deals in Copper Dynastian Coins
  • Tier 2 deals in Silver Dynastian Coins
  • Tier 3 deals in Gold Dynastian Coins
  • Each Trade Post allows currency conversions (Copper to Silver, Silver to Gold etc)
  • All Trade Posts have unique ambiance sounds surrounding them
  • Trade Posts can be accessed by anybody
  • To interact with a Trade Post, you must unlock the appropriate feat in your tree (every feat in this mod costs 1 point)
  • If your server uses multiple Trade Posts, you can use Tier 1b, Tier 2b and Tier 3b for different visual variations of the buildings
  • Each Trade Post has its own unique icon which will display on the map when you have unlocked the feat


  • 19 different unique shops in total, all of which can be spawned in by an Admin
  • General Goods T1, T2 and T3
  • Armorsmith T1, T2 and T3
  • Weaponsmith  T1, T2 and T3
  • Farm  T1, T2 and T3
  • Dyes  T1, T2 and T3
  • Builders  T1, T2 and T3
  • Shanty Shack (this is a unique building which doesn’t have a tier)
  • Depending on the shops tier, depends on what currency they deal in.
  • You can only currently purchase items from the shops (no selling)
  • Prices for items are made to be slightly expensive so it will not crash an existing economy or make player trading obsolete
  • All shops can be unlocked for use by learning the appropriate feat


  • 9 different unique market stalls in total, again only an admin can spawn and place these
  • Markets are named using the appropriate color
  • Blue / White / Yellow / Purple / Orange / Green / Light Blue / Red / Cyan
  • Markets are small in size so are perfect for placing in between Trade Posts and Shops
  • Markets sell various different food and drink at different prices
  • All markets can be unlocked for use by learning the appropriate feat


  • Custom created ‘planters’ can be purchased from the different Farms.
  • Planters can be used as decorations
  • Planters all give resource depending on the item
  • Public Door, Gate, Trapdoor, Bonfire and Chest can all be purchased from the Shanty Shack building (all of these can be used by anybody)
  • Music Box (Activate this to play a 15 minute tavern ambiance – 15 minute cooldown)